Emily Halina

(she/her) || ehalina (at) ualberta (dot) ca

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me!!

About Me

Hi! I'm a PhD student in the Department of Computing Science at the University of Alberta. My research interests include computational creativity, machine learning, and co-creative systems.

I'm also an indie game developer, composer, and writer.

You can see my code on Github, and play my games on Steam and itch.io.


Selected Publications

Halina, Emily, and Matthew Guzdial. "Threshold Designer Adaptation: Improved Adaptation for Designers in Co-creative Systems." Proceedings of the 31st International Joint Conference on Artifical Intelligence (IJCAI). 2022.

Halina, Emily, and Matthew Guzdial. "TaikoNation: patterning-focused chart generation for rhythm action games." Proceedings of the 16th International Conference on the Foundations of Digital Games. 2021.

Halina, Emily, and Matthew Guzdial. "Diversity-based Deep Reinforcement Learning Towards Multidimensional Difficulty for Fighting Game AI." Experimental AI in Games Workshop. 2022.

Selected Games







star apprentice
vain ascendance


Fun Facts about Emily

I got a black belt in Taekwondo when I was 15!

I used to be a punk musician before pursuing university!

I am not a web developer!